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When asked what the PC support for Anthem would be like Holmes noted that the game’s PC version is constantly being worked on at the studio, implying that it’s not just going to be a port of the game’s console version.“Let me put it another way then," he says at one point, "everyone is constantly developing on the PC platform."Holmes then goes on to talk about progression, stating that Anthem is effectively going to be a hybrid between a weapons-based progression system and a stat-based progression (as you see in other MMOs).“One advantage to having a more static model is that it’s a lot easier to entice players into different styles of gameplay,” Holmes explains.“You find something new, it’s more powerful than what you have… Alternatively, with things that grow in power over time/usage…
With only six weeks to go until E3 2018, it's going to be interesting to see how much of this vision is revealed during EA Play 2018. Keep reading to discover everything we know about Anthem so far…Create or join one (or more) of the thriving Community groups, where you and like-minded Commanders can play how you choose.Steam VR support brings the Milky Way to life before your eyes.The game - a shared world shooter revolving around loot, mech suits and exploration - has been the subject of many gamer's attention since its light reveal in the summer.We got a trailer at E3, but since then EA has been pretty quiet on the status of the game: we don't even know when it's supposed to properly release.Upgrade your ship and customize every component as you hunt, explore, fight, mine, smuggle, trade and survive in the cutthroat galaxy of the 34th century.
Do whatever it takes to earn the skill, knowledge, wealth and power to stand among the ranks of the Elite.
Anthem's devs took Reddit to reassure fans and allay their doubts about the upcoming shared-world shooter.
Bio Ware developer Brendon Holmes has logged into the social media site to talk about the weapon progression system that will be included in the game, as well as updating fans on the state of the PC version of the game.
With real-world physics and a galaxy re-created down to the smallest detail, Elite Dangerous in virtual reality is the closest you can get to exploring far-off star systems and the surfaces of other worlds.
Bio Ware's general manager Casey Hudson has promised that the developer will be spending more time on developing the games narrative and storyline, especially in compared to the disappointment of the studios last game, Mass Effect Andromeda.
What we've seen of Anthem's world so far is a primeval, jungle-inspired landscape with dynamic weather effects, huge draw distances and vast areas open for you to explore.