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The Oculus Go’s “fast-switch” LCD screen will deliver a QHD 2,560 x 1,440 resolution and will be powered by a Qualcomm Snapdragon 821 mobile processor.
Folks who were lucky enough to place a pre-order were shown a December 31 release date, but don’t take that as gospel — it’s just a placeholder date for now.American consumerism had been tamped by one of the worst recessions in history, concerns about the environment were growing, and new online networks provided a connective thread that could help us get by on less by sharing things with our neighbors.“We now live in a global village where we can mimic the ties that used to happen face to face, but on a scale and in a way that has never been possible before,” Botsman explained, and these new systems allowed us “to engage in a humanness that got lost along the way.” We were now, she said, experiencing “a seismic shift from individual getting and spending towards a rediscovery of collective good.”Already there were a bevy of startups with dreams of facilitating the community-shared power drill. Predictably, nearly everyone raised his or her hand.“That power drill will be used around 12 to 15 minutes in its entire lifetime,” Botsman continued with mock exasperation. Because what you need is the hole, not the drill.”After pausing for a moment as the audience chuckled, she provided the obvious solution.“Why don’t you rent the drill?How can I take a portable camera that has a tiny flash and create the illusion that I have all these umbrellas, and sport lights, and so on? “With our ultrafast imaging, we can actually analyse how the photons are travelling through the world.
And then we can recreate a new photo by creating the illusion that the photons started somewhere else.” The camera, which was presented at the Optical Society's Computational Optical Sensing and Imaging conference, is the size of a dustbin and is unable to capture anything that only happens once.
Or rent out your own drill to other people and make some money from it?
”Back then, this version of what Botsman called collaborative consumption, or what would become better known as “the sharing economy,” seemed like a warm and fuzzy inevitability.
Ecomodo had launched in 2007; Crowd Rent, Share Some Sugar, and Neighbor Goods in 2009; Thingloop, Oh So We, and Snap Goods in 2010. magazine named Neighbor Goods one of its 100 most brilliant companies of 2011, and it’s hard to find a publication that covers technology that did not mention the idea of sharing the power drill.
Many of them cited the example directly: asked, “If I can avoid buying an electric drill for that one job, or some temporary dinner-party chairs, or a car I will drive maybe a couple of times a month—well, why wouldn’t I rent them from you?
The “sharing economy” grew to include an odd menagerie of companies with little in common.